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    • Justin

      Shutting Down Salvage   03/05/2018

      Well...I've always hoped I wouldn't have to make this post, but I think it's time. Unfortunately, I'm going to be shutting down the server.  I just don't have enough time to bring you all the content you deserve.  It really does suck because I've put a bunch of work into the server, the website, and everything else that goes along with it, but it's time to accept it.  Besides not having enough time to develop what needs to be developed, the multiple $300 15-day advertisements, expensive premium listings, and other forms of marketing weren't really working for us, so it's hard to have the motivation to continue. What kept me going was you all, the players.  I loved the reactions I received after each update and the overall support for wanting to see us grow.  Many of you all have donated to help keep the server running, and it worked out for a long time, but we were just never able to get over that 25 online threshold.  Regardless, thank you to our generous donators.  We would not have made it this far without you all.  I must say it again...thank you. At one time, our community was strong and it seemed like only a matter of time before we would grow bigger, but something happened and that time has passed.  Other servers nowadays are just too far ahead of us with OSRS content that it's hard to compete.  Let alone, OSRS has snagged a bunch of private server players again because of how much content Jagex's team is pumping into it.  As a one-owner/developer private server, it's just too much to keep up with.  These other servers have entire teams on payroll thanks to their years of success.  It's difficult to measure up to these guys starting out by myself and not having enough income to support a few other developers. As far as the future goes, my vision is muddy.  I would like to think I'd be able to re-launch the server in the future once I have more time, but as a full-time employee of a tech company where I do software development 40+ hours a week, I'd like my hobbies/free time to not include programming.  If I do re-launch, you'll receive an email saying so.  Until then, I recommend checking out some of these other servers which I've been playing around on to try to spawn some ideas: Battlescape - It's a nice old school server with a ton of new OSRS features, but they do seem to pad their player count (I literally counted 35 people when it said over 100 were online). Survive-RS - This is a brand new server with a bunch of potential.  It's a survival-style take on OSRS, where there's zombies all over the place and you have to eat to replensih energy and scavenge for your equipment.  It's currently in beta, so there are some bugs, but the gameplay is very fun.  I see some similar qualities to myself in the owner as well. *Note, I was not paid to link these...I just enjoyed playing them. The website will be up until the middle of April and I'll be taking the server offline today.  Thank you to everyone who brought wonderful suggestions to the game and an awesome personality to the community.  Maybe we'll see each other again on another go around.  On behalf of the rest of the Salvage staff, thank you and farewell.   -Justin


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Posts posted by Justin

  1. Hey everyone!  This update has been a long time coming.  I've now added a 100% custom top list widget on our home page!  Now you can see where we stand among the rest on certain top lists.  Please vote regularly, and if you see us falling behind on a certain top list, please vote on that one, if you don't vote on anyone else!  Having a higher spot on the top lists help us gain more players, which helps the server grow.  Soon, I'll make a way to view the top list rank history over time for each of the top lists.

    Also, I've added the www CNAME to our DNS settings, so now you can access the site via www.salvageps.com.

    Thanks, and be looking for a server update in a couple of days!

    • Like 1

  2. Hey, everyone!  Sorry it's been a while, but here's the start of some NEW frequent updates!

    • Fixed CPU Ban
    • Added starter limit of 3
    • Added Mask Box as a rare clue scroll reward
    • Fixed issue where the bonecrusher settings button in the toolbelt interface didn't function properly
    • Stubbed out cure poison option for right click on Consutitution bubble
    • Buffed XP of Elite Donator Zone Magic Tree and Rocktail Barrel
    • Made Elite Donator Zone only reward noted resources 10% of the time for the Magic Tree and Rocktail Barrel.  XP is now halved for when resources fail to be gathered.
    • Fixed issue where players were not getting maxed rank in game
    • Added Staff of the Dead to K'ril Tsutsaroth's drop tables and to Donator Shop 2 for 50 points

    Zulrah-Related Updates (Still NOT Released):

    • Added Serpentine Helm to game with working poison immunity effect
    • Added Serpentine Visage to Zulrah drop tables, as well as Extremely Rare Magma and Tanzanite Mutagen
    • Added Serpentine Helm crafting and recoloring
    • Added Magic Fang to Zulrah drop tables
    • Added Toxic Staff of The Dead and Trident of the Swamp to the game with venom effect
    • Added ability to make Toxic SOTD and Toxic Trident by combining base weapons with Magic Fang
    • Like 1
    • Thanks 1

  3. Hey everyone!

    It's been a solid month since I've been active thanks to that business trip and CoD WW2 coming out, but I'm back!  I've been working behind the scenes on getting Zulrah finished to really come back with a bang.  Zulrah will drop the toxic blowpipe, of course, but there's also some other things I have in the works that will really be exciting.  I won't really be online until I get this all finished, but I plan on seeing a lot of you back online here soon!  Thanks for sticking with us while I've been gone.  I appreciate everyone's patience.


    • Like 2
    • Thanks 1
    • Haha 1

  4. Hey guys, "4ourth" (unsure of in-game name) shared the Group Legend plugin with me on discord.  I had been looking to add this plugin since I made the site, but was never able to find it.  I must have been searching for the wrong words.  Anyways, thanks to him for supplying that.  View it at the bottom of the home screen or view it below in this post and let me know what you think! Thanks.

    group legend.png

    • Like 2

  5. Hey guys, here's the update logs for 10-28-17:

    • Removed 50% bonus donation points event for my birthday (THANK YOU FOR ALL THE DONATIONS!)
    • Decreased drop chance of Trident of the Seas and Abyssal Tentacle
    • Added Dragon Boots and Infinity Robes to the Boss Point Shop
    • Fixed equip config for Hexcrest and Focus Sight
    • Fixed "Teleport Using a Lever" achievement
    • Added wildy to Ardougne and back teleport lever and KBD to home teleport lever

  6. Hey everyone,

    I just wanted to keep you all updated.  I'm leaving on Tuesday to go to Las Vegas on a business trip and won't be back until the following Saturday.  While I'm gone, I won't be able to get on much, if at all, which means there probably won't be any updates next week.  I'm working hard on getting Zulrah finished (I'm currently working on writing my own combat strategy for him, trying to recreate the OSRS implementation exactly).

    Hopefully I can get Zulrah released before I leave, because after I get back, I'm also going to be spending a lot of time playing the new Call of Duty.  I can say that @Eyan will be doing the same, and I'm sure a few others of you are as well.  I'm still going to have some time to play and work on Salvage while I'm at work.

    Consequently, I'm not going to be running any ads anywhere to try to get new players in the next few weeks.  I'd much rather be there when new players join and be constantly pumping out updates if I'm spending everyone's donation money on ads.

    After a couple weeks when the honeymoon phase wears off with the new Call of Duty, @Eyan and I will be fully back in the action with regular updates.  I hope you all have a good week!  Thanks for your understanding and patience.

    • Like 1

  7. Hey everyone, here's the updates for 10-19-17.  Sorry it's taken so long to get another update out, but I've been SUPER busy at work (where I usually work on the game...shhhh):

    • For a limitted time, earn 50% MORE donator points for every donation!  To celebrate Justin's birthday, this event will be going on until October 28th!
    • Buffed Toxic Blowpipe accuracy by 50% and drastically increased damage multiplier for each dart type
    • Fixed "Defeat Kalphite Queen" achievement
    • Construction changes:
      • Fixed issue where players could remove garden with the only exit portal in it
      • Fixed issue where players could not enter home when not having an exit portal
      • Fixed issue where removing an exit portal or decorative rock in a formal garden would spawn wrong hotspot, allowing players to mass-click any formal garden-specific furniture to gain xp without building anything
      • Changed teleport location for house exit portal to right outside portal instead of construction teleport
      • Fixed some required items for different house furniture including stuffed heads
    • Added Crawling Hand, Abyssal Demon Head, and Kalphite Queen head to their respective drop tables
    • Like 2

  8. Whenever you see the birds flying around the players, they are not getting loyalty points.  Play time farming is a different animal, though, because when looking for staff, one of the things we initially look at is play time.  Even though play time is important, we also KNOW how effective the individual has been during that play time.  For instance, if a player has 100 hours played (the unofficial minimum we like to see when considering a player for staff), but most of it was spent afk, we know they aren't really a good candidate because most of that time was NOT spent learning the server.  We can keep careful track of all of this, so it's not too bad to just have these players logged in.  Yes, it's annoying to message someone and not have them respond when they're afk, but we do have a pretty low player count, currently, and having a few afk players online doesn't hurt anyone.

    • Like 1

  9. Hey guys, sorry for the late update logs release, but here are the updates for 10-10-17:

    • Fixed where staff could teleport to players in Dungeoneering dungeons and remove items from the game.
    • Fixed Equip Elite Void achievement
    • Added a third ogre artefact to the ogre coffins
    • Added a world message for when someone achieves a new donator rank
    • Finished adding easy and medium tasks
    • Increased drop log size
    • Changed price of heavy ballista in donator shop
    • Buffed heavy ballista
    • Increased chance of uncut onyx from Slash Bash w/ artefact
    • Added world message for when player gets 3rd age or another epic item from clue scroll rewards
    • Like 2
    • Thanks 1