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    • Justin

      Zulrah is HERE!   01/05/2018

      Zulrah has finally arrived in the world of Salvage-PS!  Log in and take on Salvage's newest fearsome beast with its true to OSRS combat!
    • Justin

      Votes on TopG now worth TRIPLE vote points!   01/31/2018

      Hey everyone!  Please be sure to vote a ton this month, as votes on TopG are now worth 3 points each!  I still care about getting votes on the other sites, but TopG has always proven to drive the most traffic to our community.  So please vote each day, and if you only choose to vote on one top list, vote on TopG.  The higher we are on that list and the others, the better off we'll be!  Thank you all for your continued support!
    • Justin

      Top Lists Are Working, Initial Player Retention Is Where We Fail   02/06/2018

      Hey everyone.  I just wanted to give an update on where we are with new players.  We are constantly having new players join each and every day, but when they come online and see less than 10 people online, they don't even give us a chance.  Many of you who have stuck around did give us that chance, and now you are part of our loyal player base.  I know I've talked about this before, but I just wanted to point something out. The top list listings are working. Players who browse the top lists looking for new a potential server actually stop and download ours.  That means they like what they see in the description and the banner, and we get their traffic.  They don't get to really try out what they saw in the listing because they decide they want a larger player base.  It really just stinks, because if half of these people stayed online for more than an hour, they would see other players joining as well as our regular players hopping online. Yesterday, alone (2/6/18), I count 13 new accounts.  Imagine if these players actually gave us a shot.  For this, I ask you...if you are able to be logged in, whether afk or not, please do so.  If you have two accounts, please log in to both of them.  Player count is one of the first things new players look at when they log in.  Without it, people rarely give us a chance.  This isn't about falsifying the player count, it's about player retention.  I think the true player milestone we have to achieve is 25 online at once.  Once we do that, I feel like we'll be good and won't have to have this conversation again Thanks for sticking around, and if you're new, welcome!  Thanks for giving us a shot!

Justin

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Posts posted by Justin


  1. Hey guys!  Only one update today, but it's a big one!

    • Added teleport interface!  Instead of flipping through dialogs, we now have a nice interface for you to choose your teleport destination from!  Check it out!  (I'll be adding a quick teleport button soon so you don't have to click on the magic tab first)

    e503cf496456d6138dfb9f1e5a8bb806-png.jpg

    • Like 4

  2. Hey everyone!  Small update today!

    • Players can now type the following characters and see them appear in-game: "<", ">", and "/" (cannot do "<" or "<>" in clan chat)
    • Typing "^" no longer auto-types "^^"
    • You can no longer put images or colors in clan chat text
    • Small fix for dungeoneering
    • Like 3

  3. 11 hours ago, Brad said:

    Since I did the Craft a Serp helm , will I need to get another? Or just buy a ticket?

    You'll have to get another.  They aren't that rare of a drop, so you'll be fine :)

    3 hours ago, jdmmills said:

    Are you possibly able to disassemble the serp helm?

     I know for the Magic fang one, that was possible, but since I don't have a helm myself, it's the only one available for me to disassemble and reassemble.   

     I know the Upgraded Fire cape, can be the Tok cape achieved either way, from Vote shop or Jad and Self-upgraded. As the code probably looks just for item name, and Not, has Upgraded a firecape via tokkul. 

    If you took a chisel to a rock, do you think you could put it back together?  Nah, fam.  But yes, you just have to equip the Tok cape.

    • Haha 1

  4. Hey everyone!  Here's the updates for 1-15-18!

    • Added 120 capes for players who have achieved max XP in the respective skills. Buy them from the Wise Old Man at home.  (Particle effects and Max XP perks coming soon!)
    • Fixed Hunter brawling gloves (was counting for Construction instead)
    • Added Melee, Ranged, and Magic brawling gloves - dropped by revs
    • Added "Equip An Upgradeable Fire Cape", "Craft A Serpentine Helmet", and "Attach A Magic Fang To A Weapon" achievements
    • Modified drop announcement message to also say the number of drops received (high-tier donators have chance to get double rare drops)
    • Added a few items to drop announce list that should have been on there from the start
    • Fixed issue where players with bank pins couldn't reset their password without deleting their pin
    • Fixed issue where players couldn't right click-trade boss point shop guy
    • Fixed bug where words typed into drop table interface would also be spoken in public chat
    • Fixed scroll wheel pan issue introduced with last client update

    Enjoy!  Be looking for some Zulrah bug fixes soon!

    • Like 4

  5. Hey guys!

    Thanks to you all and your support and generous donations, we've been able to drop some serious coin on some new advertisements for the server.  We're now advertising on Runelocus, Moparscape, RSPSServer, AND RSPSPage!  This means multiple players from multiple different top list sites will be able to find our server and join our community.  We've been struggling on the player count a bit these last few weeks, but I know some of you are away for just a bit.

    If you can, please be online to help welcome these new players and show them how awesome of a server we really have!  Many of us know, the only thing we really lack is a good player base, and unfortunately, many players don't stick around after they join because they often see 8 people online.  Those who do stick around for more than a few seconds start to appreciate the craftsmanship put into developing this server and actually give it a chance.  Please help these new players feel welcomed so we can start overcoming this plateau!

    As always, we're very grateful for your continued support and loyalty to our server.

     

    With love,

    Salvage-PS Staff Team

    • Like 2

  6. There already is a very rare item with the addition of Zulrah.  Tanzanite Mutagen and Magma Mutagen drops are extremely rare, and once applied to a serpentine helm, it gives the player a helmet that:

    1. maintains set effect for any set besides barrows sets
    2. protects the wearer against poison and venom
    3. gives 12% bonus damage towards monsters (like slayer helm)
    4. is untradable, so is not lost on death
    6 minutes ago, jdmmills said:

    so, qbd...? but I don't think that is a good idea.

    - way too overpowered would defeat every glove ingame

    - mage is also more used then melee imo. melee is weakest style

    n gloves should not give p bonus..  ur idea are pretty much op peneance gloves

     

     

    An extremely rare object can never be too overpowered.  Also, I'd beg to differ that melee is the weakest style.  Max gear with melee can be extremely deadly.  You haven't tried Vanguard and Drygores.


  7. I really like the idea of adding an incentive to max xp.  Whether or not the boost should happen if the player is wearing the cape or not would be decided on the strength of the bonuses for each one.  Maybe combat skill master capes only provide the bonus of the one you're wearing, while non-combat are permanent.  Either way, I think something like this could be a great idea.

    46 minutes ago, killtizenx said:

     I honestly think this is a bad idea, player's should'nt get boosted like that otherwise new players are to far from us (weak armors,weak weapons, and weak bonuses if this is added), BUT if we talk a little bit about mage and ranged i think bolts and runes prices should be 20% lower , since they costs that much

    This possibly brings up a good point, because high-level players already have significant bonuses, but there's little to no competition for pvm right now anyway, so it wouldn't matter.  When that competition becomes a bit more prevalent when we get more players, these little bonuses are going to be the difference in who gets the drop.  In certain skills, 200m xp is a huge accomplishment, so I don't see a reason why these players should get something extra.

    • Like 1

  8. Modified links on top list widget to include incentive callback url parameters.  Now, you can vote directly from those buttons, then claim the auth codes from the auths tab on the vote page.  Unfortunately, three of the vote services do not provided callbacks still, and this is because the vote service has been deprecated.  I'm looking into getting a new vote service for us or writing my own.


  9. EVERYONE!  IT'S FINALLY HERE!

    • Added Zulrah boss to the game!  Enjoy this new boss, as it's taken a lot of time to develop and is as true to Runescape as I was able to get it.  Any feedback/bug reports are very much appreciated.  Please add bugs here.
    • Added special item characteristics for Serpentine helm and its colored variants.  See Item Characteristics thread.
    • Buffed K'ril Tsutsuroth in all stats
    • Fixed issue where player couldn't walk to location clicked on far outside of minimap
    • New players no longer auto-join the "Help" clan chat.  Be aware of this when trying to welcome them or yell, as some people may not be in the CC.
    • Changed transform effect of Easter Ring and Ring of Stone to equip action instead of operate.
    • Fixed issue where other players could not see that other players have transformed with an Easter Ring or Ring of Stone.
    • Added right-click functionality for Java 9 users (Still recommend using Java 8, as the client looks odd on Java 9 - currently working on a fix for that)
    • Like 3

  10. GUYS!  I have amazing news!  I was able to nab a Runelocus ad!  If you don't know, these are active for 30 days or more and are EXTREMELY competitive to get.  It was a lot of money, but you all helped pay for it with your generous donations.  I expect this to grow our player base a ton, so I need everyone online and welcoming new players as much as you can.  Our loyal community has been around for a long time and we know all we really lack is players.  Once people see the quality of the server, I'm sure many will stay IF they see enough players online.  We have an okay player base, but a lot of you all are in different time zones so it hurts the "appearance" lol.  Let's hope this ad grows our community and brings some wonderful accounts and suggestions to our server.  Thank you all for being you.

    ~Justin

    • Like 3
    • Thanks 1

  11. Hey guys!  I just wanted to give you an update on my Zulrah development.  As some of you know, I'm creating a 100% true-to-Runescape Zulrah.  I'm about 98% done with development and I'm just working out a few kinks, so expect an update with Zulrah VERY soon!  In the mean time, grind out getting a Staff of the Dead drop from K'ril or a Trident of the Seas drop from Kraken because you'll want one of those when you get a magic fang drop from Zulrah!  Keep the suggestions coming and thank you all for being so loyal to this server.

    ~Justin

    • Like 1

  12. Hey everyone!  This update has been a long time coming.  I've now added a 100% custom top list widget on our home page!  Now you can see where we stand among the rest on certain top lists.  Please vote regularly, and if you see us falling behind on a certain top list, please vote on that one, if you don't vote on anyone else!  Having a higher spot on the top lists help us gain more players, which helps the server grow.  Soon, I'll make a way to view the top list rank history over time for each of the top lists.

    Also, I've added the www CNAME to our DNS settings, so now you can access the site via www.salvageps.com.

    Thanks, and be looking for a server update in a couple of days!

    • Like 1

  13. Hey, everyone!  Sorry it's been a while, but here's the start of some NEW frequent updates!

    • Fixed CPU Ban
    • Added starter limit of 3
    • Added Mask Box as a rare clue scroll reward
    • Fixed issue where the bonecrusher settings button in the toolbelt interface didn't function properly
    • Stubbed out cure poison option for right click on Consutitution bubble
    • Buffed XP of Elite Donator Zone Magic Tree and Rocktail Barrel
    • Made Elite Donator Zone only reward noted resources 10% of the time for the Magic Tree and Rocktail Barrel.  XP is now halved for when resources fail to be gathered.
    • Fixed issue where players were not getting maxed rank in game
    • Added Staff of the Dead to K'ril Tsutsaroth's drop tables and to Donator Shop 2 for 50 points

    Zulrah-Related Updates (Still NOT Released):

    • Added Serpentine Helm to game with working poison immunity effect
    • Added Serpentine Visage to Zulrah drop tables, as well as Extremely Rare Magma and Tanzanite Mutagen
    • Added Serpentine Helm crafting and recoloring
    • Added Magic Fang to Zulrah drop tables
    • Added Toxic Staff of The Dead and Trident of the Swamp to the game with venom effect
    • Added ability to make Toxic SOTD and Toxic Trident by combining base weapons with Magic Fang
    • Like 1
    • Thanks 1