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Justin

Owner
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Posts posted by Justin


  1. Hey guys, "4ourth" (unsure of in-game name) shared the Group Legend plugin with me on discord.  I had been looking to add this plugin since I made the site, but was never able to find it.  I must have been searching for the wrong words.  Anyways, thanks to him for supplying that.  View it at the bottom of the home screen or view it below in this post and let me know what you think! Thanks.

    group legend.png

    • Like 2

  2. Hey guys, here's the update logs for 10-28-17:

    • Removed 50% bonus donation points event for my birthday (THANK YOU FOR ALL THE DONATIONS!)
    • Decreased drop chance of Trident of the Seas and Abyssal Tentacle
    • Added Dragon Boots and Infinity Robes to the Boss Point Shop
    • Fixed equip config for Hexcrest and Focus Sight
    • Fixed "Teleport Using a Lever" achievement
    • Added wildy to Ardougne and back teleport lever and KBD to home teleport lever

  3. Hey everyone,

    I just wanted to keep you all updated.  I'm leaving on Tuesday to go to Las Vegas on a business trip and won't be back until the following Saturday.  While I'm gone, I won't be able to get on much, if at all, which means there probably won't be any updates next week.  I'm working hard on getting Zulrah finished (I'm currently working on writing my own combat strategy for him, trying to recreate the OSRS implementation exactly).

    Hopefully I can get Zulrah released before I leave, because after I get back, I'm also going to be spending a lot of time playing the new Call of Duty.  I can say that @Eyan will be doing the same, and I'm sure a few others of you are as well.  I'm still going to have some time to play and work on Salvage while I'm at work.

    Consequently, I'm not going to be running any ads anywhere to try to get new players in the next few weeks.  I'd much rather be there when new players join and be constantly pumping out updates if I'm spending everyone's donation money on ads.

    After a couple weeks when the honeymoon phase wears off with the new Call of Duty, @Eyan and I will be fully back in the action with regular updates.  I hope you all have a good week!  Thanks for your understanding and patience.

    • Like 1

  4. Hey everyone, here's the updates for 10-19-17.  Sorry it's taken so long to get another update out, but I've been SUPER busy at work (where I usually work on the game...shhhh):

    • For a limitted time, earn 50% MORE donator points for every donation!  To celebrate Justin's birthday, this event will be going on until October 28th!
    • Buffed Toxic Blowpipe accuracy by 50% and drastically increased damage multiplier for each dart type
    • Fixed "Defeat Kalphite Queen" achievement
    • Construction changes:
      • Fixed issue where players could remove garden with the only exit portal in it
      • Fixed issue where players could not enter home when not having an exit portal
      • Fixed issue where removing an exit portal or decorative rock in a formal garden would spawn wrong hotspot, allowing players to mass-click any formal garden-specific furniture to gain xp without building anything
      • Changed teleport location for house exit portal to right outside portal instead of construction teleport
      • Fixed some required items for different house furniture including stuffed heads
    • Added Crawling Hand, Abyssal Demon Head, and Kalphite Queen head to their respective drop tables
    • Like 2

  5. Whenever you see the birds flying around the players, they are not getting loyalty points.  Play time farming is a different animal, though, because when looking for staff, one of the things we initially look at is play time.  Even though play time is important, we also KNOW how effective the individual has been during that play time.  For instance, if a player has 100 hours played (the unofficial minimum we like to see when considering a player for staff), but most of it was spent afk, we know they aren't really a good candidate because most of that time was NOT spent learning the server.  We can keep careful track of all of this, so it's not too bad to just have these players logged in.  Yes, it's annoying to message someone and not have them respond when they're afk, but we do have a pretty low player count, currently, and having a few afk players online doesn't hurt anyone.

    • Like 1

  6. Hey guys, sorry for the late update logs release, but here are the updates for 10-10-17:

    • Fixed where staff could teleport to players in Dungeoneering dungeons and remove items from the game.
    • Fixed Equip Elite Void achievement
    • Added a third ogre artefact to the ogre coffins
    • Added a world message for when someone achieves a new donator rank
    • Finished adding easy and medium tasks
    • Increased drop log size
    • Changed price of heavy ballista in donator shop
    • Buffed heavy ballista
    • Increased chance of uncut onyx from Slash Bash w/ artefact
    • Added world message for when player gets 3rd age or another epic item from clue scroll rewards
    • Like 2
    • Thanks 1

  7. What if, after you complete a task, there's a CHANCE your slayer master contacts you asking if you want to extend the task for some kind of extra reward?  Could be double points or maybe something else?

    • Like 4
    • Haha 1

  8. 2 hours ago, Eyan said:

    Nice! A skilling guide!

    It wouldn't be a bad idea to also add the amount of xp you get from cutting each different type of log.

    Hope to see a fletching guide soon now!

    It'd be important to add the base xp because Brad gets all the bonuses.  Or I could just add the values to the post...


  9. Are you using charming imp for summoning?  Also, I recommend camping dust devils for effigies to get dragonkin lamps to put towards dung, unless you're concerned with completing the new achievements, then you have plenty of reason to do dung!


  10. Only issues I know of so far is:

    • Price checker one requires player to put item in, then take it out to get the achievement
    • Elite void one does not work.

    If there are anymore that need worked on or if you have any suggestions for the "reserved" ones, please let me know.  The "reserved" hard achievements right after the "defeat x boss" are reserved for future bosses ;)