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Showing most liked content on 09/11/2017 in all areas

  1. 1 point
    My ideas for ways to improve the game. Fixes: The message at the end of a dungeoneering run says to leave via the ladder north, but the ladder is east. Steel titan constantly gets stuck in the Nex area, basically making it useless half the fight. Dungeoneering xp rates should be changed, currently the fastest way to do dungeoneering is to either do c1 boss rushes or farm dragonkin lamps. Quality of life: Change the slayer task done message and anti fire expiration message to a unique color such as when an overload runs out. Give us an option to make all monsters left click attack instead of right click attack. A drop list table for monsters. Increase bank space. Make starved ancient effigy drops show up in personal chat such as caskets or clue scrolls. Ability to add Queen's secateurs to toolbelt. Add player owned shops. Donor Zone Quality of life: Add other attractions such as bosses. Add a fire that doesn't go out for firemaking and cooking. Make it so the rune rocks do not deplete and you can continuously mine from them like when woodcutting. Ideas for future updates: Another tier of clue scrolls. Make ring of wealth a rare drop from ring bird's nests. Add more incentives for voting. Add the ability to use tree seeds. Add an npc to decant potions. More items available with star dust (seems usless other then selling to shop after d pick is purchased.) Announce rare drops from mboxes and legendary mboxes. More slayer points rewards - such as recolored items, or enchanting a slayer helm to make it more effective on task while still being effective off task. An upgrade system - If you try to upgrade a certain item if it succeeds you get the new item but if it fails the item is destroyed. (An example of the would be upgrading and amulet of fury would create an amulet of torture upon success but be destroyed if it fails, this would create an item sink.) Well those are just some thoughts I had thrown into notepad over the last week of playing let me know what you think, thanks!