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    • Justin

      Shutting Down Salvage   03/05/2018

      Well...I've always hoped I wouldn't have to make this post, but I think it's time. Unfortunately, I'm going to be shutting down the server.  I just don't have enough time to bring you all the content you deserve.  It really does suck because I've put a bunch of work into the server, the website, and everything else that goes along with it, but it's time to accept it.  Besides not having enough time to develop what needs to be developed, the multiple $300 15-day advertisements, expensive premium listings, and other forms of marketing weren't really working for us, so it's hard to have the motivation to continue. What kept me going was you all, the players.  I loved the reactions I received after each update and the overall support for wanting to see us grow.  Many of you all have donated to help keep the server running, and it worked out for a long time, but we were just never able to get over that 25 online threshold.  Regardless, thank you to our generous donators.  We would not have made it this far without you all.  I must say it again...thank you. At one time, our community was strong and it seemed like only a matter of time before we would grow bigger, but something happened and that time has passed.  Other servers nowadays are just too far ahead of us with OSRS content that it's hard to compete.  Let alone, OSRS has snagged a bunch of private server players again because of how much content Jagex's team is pumping into it.  As a one-owner/developer private server, it's just too much to keep up with.  These other servers have entire teams on payroll thanks to their years of success.  It's difficult to measure up to these guys starting out by myself and not having enough income to support a few other developers. As far as the future goes, my vision is muddy.  I would like to think I'd be able to re-launch the server in the future once I have more time, but as a full-time employee of a tech company where I do software development 40+ hours a week, I'd like my hobbies/free time to not include programming.  If I do re-launch, you'll receive an email saying so.  Until then, I recommend checking out some of these other servers which I've been playing around on to try to spawn some ideas: Battlescape - It's a nice old school server with a ton of new OSRS features, but they do seem to pad their player count (I literally counted 35 people when it said over 100 were online). Survive-RS - This is a brand new server with a bunch of potential.  It's a survival-style take on OSRS, where there's zombies all over the place and you have to eat to replensih energy and scavenge for your equipment.  It's currently in beta, so there are some bugs, but the gameplay is very fun.  I see some similar qualities to myself in the owner as well. *Note, I was not paid to link these...I just enjoyed playing them. The website will be up until the middle of April and I'll be taking the server offline today.  Thank you to everyone who brought wonderful suggestions to the game and an awesome personality to the community.  Maybe we'll see each other again on another go around.  On behalf of the rest of the Salvage staff, thank you and farewell.   -Justin

Top Lists Are Working, Initial Player Retention Is Where We Fail

This announcement is no longer active


Hey everyone.  I just wanted to give an update on where we are with new players.  We are constantly having new players join each and every day, but when they come online and see less than 10 people online, they don't even give us a chance.  Many of you who have stuck around did give us that chance, and now you are part of our loyal player base.  I know I've talked about this before, but I just wanted to point something out.

The top list listings are working.

Players who browse the top lists looking for new a potential server actually stop and download ours.  That means they like what they see in the description and the banner, and we get their traffic.  They don't get to really try out what they saw in the listing because they decide they want a larger player base.  It really just stinks, because if half of these people stayed online for more than an hour, they would see other players joining as well as our regular players hopping online.

Yesterday, alone (2/6/18), I count 13 new accounts.  Imagine if these players actually gave us a shot.  For this, I ask you...if you are able to be logged in, whether afk or not, please do so.  If you have two accounts, please log in to both of them.  Player count is one of the first things new players look at when they log in.  Without it, people rarely give us a chance.  This isn't about falsifying the player count, it's about player retention.  I think the true player milestone we have to achieve is 25 online at once.  Once we do that, I feel like we'll be good and won't have to have this conversation again :P

Thanks for sticking around, and if you're new, welcome!  Thanks for giving us a shot!